Principal UX Designer on Back 4 Blood, spiritual successor to the co-op fan favorite, Left 4 Dead. Created Wireframes, interactable prototypes, and user research tests. Worked closely with WB Games to incorporate new accessibility (A11Y) standards to B4B.
Some of the screens shown are the wireframes and flow for the (now cancelled) E3 booth. Worked directly with CD to come up with designs and prototypes for our trade show demo, station layout, and post-game social hooks.
Please feel free to contact me for my availability.