Activision

Call of Duty Warzone: Mobile


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Project Details

Lead UX Designer for Call of Duty: Warzone Mobile.  

Managed a team of UX Designers and UI Artists from all over North America.

UI/UX Leader for cross studio efforts on both mobile and Console/PC.

  • Sledgehammer / Infinity Ward - Co-designed Warzone Mobile's Launch event.
  • Treyarch - Designed mobile's alternative to Ranked Play.
  • DemonWare - Co-Designed Combat Record and player facing stats.

Translated Warzone's compelling experience from Console/PC to a mobile-first, "Best On Glass" approach for the hardcore FPS Player.

Particular focus on mobile first commerce, social, and live events.

Examples Shown from designs for WZM's Ranked Play, Lucky Draw, and Launch Event features.

  • Role: Management, UX Design
  • Client:Activision: Solid State Studios

Let's do more together

Please feel free to contact me for my availability.

TimothyHequibal@gmail.com